/* Subtle blown-up move sprite behind non-battle screens (battle keeps its speedlines). */

.shell-proto__main {
  flex: 1;
  min-height: 0;
  position: relative;
  display: flex;
  flex-direction: column;
  width: 100%;
  overflow: hidden;
}

.shell-proto__main--watermark .sprite-watermark {
  position: absolute;
  inset: 0;
  display: flex;
  align-items: center;
  justify-content: center;
  pointer-events: none;
  z-index: 0;
  overflow: hidden;
  opacity: var(--watermark-opacity, 0.11);
}

.shell-proto__main--watermark .sprite-watermark .move-chip-icon {
  width: 75px;
  height: 75px;
  flex-shrink: 0;
  transform: scale(var(--watermark-scale, 6));
  filter: saturate(0.72);
}

.shell-proto__main--watermark .shell-proto__body {
  position: relative;
  z-index: 1;
  flex: 1;
  min-height: 0;
}
